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Far cry from 16-pixel start, Mario makes it ‘so big’ on screen
Far cry from 16-pixel start, Mario makes it ‘so big’ on screen

Far cry from 16-pixel start, Mario makes it ‘so big’ on screen

Super Mario’s creator Shigeru Miyamoto said he had never imagined that the “little character I drew would become so big”, bouncing through the decades from pixellated New York sewers to a silver-screen space epic. There were more technical constraints when the red-capped plumber made his 1980s debut, the design mastermind of Japan’s Nintendo said in